Molyneux plans $50000 DLC
DLC is easily one of the most contentious issues in modern gaming. There are pretty decent arguments on both sides of the fence for the added, or sometimes disc locked, content for games that developers offer players. Arguments that fill every gaming message board and forum on the internet. Whether you love it or hate it however DLC is as much a part of gaming as quick time events and abnormally large breasts.
The infamous Peter Molyneux however has taken the metaphorical biscuit recently however with the announcement, and then subsequent defence, of plans to include a onetime DLC item for his upcoming game Curiosity that will cost $50000. No that’s not a typing error Molyneux’s new 22 Cans studio really is planning to charge $50000 for a piece of in game DLC.
The amazing, mind blowing item you get for this insane price tag, a diamond chisel. Curiosity is a game that features a large block in a single room that players tap away at alone or cooperatively with other gamers online in hopes of eventually revealing its contents. The player with the last tap of the cube however is the only one that will get to see inside.
The diamond chisel is the most powerful item in the game allowing players to break the cube much more easily, but for $50000 I’d want the inside of that cube to contain Molynuex’s bank account details.
Molyneux has gone on record defending the decision at Brighton’s recent Rezzed show saying “We can’t be ashamed for asking people to spend money. As a designer that is proof that I have done something meaningful. I’m not saying that you have to buy these chisels, and I don’t expect the diamond chisel to ever be purchased”.
Is this a desperate plea for psychiatric treatment on behalf of Molyneux? Maybe the developer is just playing one huge joke on the gaming industry that no one else gets. Whatever the reason why Molyneux feels that he can seriously put this kind of price tag on ANYTHING to do with gaming, especially digital content, is sheer lunacy.