Feature: How Sony could revolutionise the gaming industry
So with Sony acquiring cloud software company Gaikai this week, it is clear that their strategy for the future includes some form of cloud-based move for their current, or next, generation.
But what does this mean for us as consumers? Well, it could mean many things as cloud systems offer up a heap of possibilities as we are currently witnessing around us. Microsoft already offer cloud save storage for Gold members whilst PSN+ members can access this functionality whilst games can be played via the internet through providers such as OnLive.
So will Sony change the way we game? Maybe, but for now we are left to speculate their next move so here’s a list of how this could happen;
1) Next gen on current hardware – As per the OnLive systems, Sony could potentially offer higher quality games to their current users through the internet. Whilst current hardware is slowly peaking in terms of quality, the console could be used as a hub whilst internet-connected computers at Sony’s end could deal with high processing duties. Therefore further extending the life of the PS3 and, more importantly for them, trumping the Xbox 360.
2) Previous content made accessible – A massive catalogue of games from the PS1 and PS2 era could be made accessible to gamers via this service. As per the above possibility, PSN users could access these games through the internet without having to download them onto their hard drive. What’s more important though, is once restricted content will be made accessible to all so those games and consoles that were left out of the compatibility regime will finally see action.
3) Higher storage capabilities – With massive cloud storage systems being in place, Sony could offer massive hard drive and storage incentives to their customers so they can store their saved games, films, music and much more online as not to clog up their systems. More importantly, this would allow them to access the content on other consoles when they sign in.
4) Cheaper games – As they can avoid selling boxed, retail titles it would seem obvious that Sony would charge less for accessing the content through the internet. With games costing less for consumers, they would be tempted to buy more games than before and boost the industry.
5) Death to updates – It’s a well-known fact that Sony aren’t the best when it comes to updates. We have all waited too long for our console or game to update but these could be a thing of the past as, games especially, will be updated straight away and therefore meaning we don’t have to wait to play our games.
6) Cheaper consoles – Think about it; if we don’t massive storage on our consoles, then surely we can expect to pay less for our consoles? It would be great to see Sony offer smaller sized storage consoles to those who wish to use the online services.
7) TV gaming – Sony could easily incorporate gaming possibilities to their TV’s if they offer streamed gaming to its consumers. What’s more, with Gaikai having a deal with Samsung, Sony could offer this service for both manufactured sets and extend its user base in order to take out the console usage all together in some cases.
8) Portable gaming – The Vita’s appeal could be massively improved if you could play your games, taking out the storage issue, through the internet or through your tablet computer.
The possibilities are endless but whilst this may sound all rosy and perfect, is our infrastructure up to these demands? Can we all guarantee that our internet speeds will cater for the demand put on by these services and what happens if Sony’s service gets hacked again? We have yet to see but the future certainly is exciting to think about at least whilst we wait with baited breath as to what we will see next.
Let us know your thoughts below.








